Horror Nun
Horror Nun
Horror Nun is a first-person horror escape game set inside Eagle’s Junior High School. What begins as a summer camp turns into captivity. You are locked inside by Sister Madeline. She watches. She hunts. She hides the school’s secrets. The game takes inspiration from a 1960s boarding school setting. The horror is slow and deliberate. Fear comes from silence, shadows, and anticipation—not constant action.
How to Play Horror Nun
Core Objective
Your goal is clear: escape the school before Sister Madeline catches you. You explore classrooms, hallways, and locked rooms. You collect keys, tools, and cables. You solve puzzles to restore power and open new paths. Objectives can change each day, so clues matter.
Stealth & Survival
- Stealth is essential.
- Move slowly.
- Avoid noise.
- Hide in lockers or behind furniture.
- Crouch to stay unseen.
If the nun hears you, she reacts. Mistakes are punished quickly.
Escape Routes & Secrets
There are multiple escape options, including the main door and the parking area. Your choices affect the ending. To fully complete the game, you must explore hidden areas. The laundry room matters. The boy with blue hands matters. Secrets are never optional.
Controls Overview
Escape Mode
- WASD - Move
- F - Interact / Hide
- G - Drop item
- Ctrl - Crouch
- Esc - Pause
Shooter Mode
- Mouse - Aim & look
- Left Click - Fire
- Right Click - Aim
- R - Reload
- Shift - Run
Leaderboard System
The leaderboard ranks players by:
- Escape route
- Difficulty level
- Completion time
- Days survived
- Harder modes and faster escapes score higher.
Horror Nun works because its atmosphere is heavy and unsettling. The school feels empty, cold, and unsafe. Sister Madeline creates constant pressure. Her presence is always felt, even when she is not seen. The game offers multiple endings. This encourages exploration and careful choices. The antagonist is memorable and threatening. Horror Nun proves that fear does not need speed. Sometimes, a silent hallway is enough to make players uneasy.












































